The biggest reason I'm excited is because just about every other SaGa game was released back when Square still experimented with everything, from game mechanics to design and art style. Even if I thought a particular game's battle system was unclear and broken as a drunk mudman still reeling from the divorce, I could … » 12/15/14 5:27am 12/15/14 5:27am

"You don't know how to rez anything. You don't know anything. You don't have a house, you don't have anything. You're two days old. You don't even know how to run your computer. You don't know how to get into stuff. I'm trying to help you, but I mean i—, y'know, I don't understand you. At all."

» 11/11/14 6:15pm 11/11/14 6:15pm